package androidgame.teslawars.game;

public class ForestTile extends Tile {

		
	public ForestTile (int x, int y) {
		super(x,y);
		defenseRating = 1;
		terrain = Terrain.FOREST;
	}
	
	@Override
	public String toString() {
		StringBuilder result = new StringBuilder();
		
		result.append(this.getClass().getName() + " Object {\n");
		result.append(" Terrain Type: Plain\n");
		result.append(" position: (" + x + ", " + y + ")\n");
		result.append("}");
		
		return result.toString();
	}
}
